Jundou Jiang

HI, THERE!

Jundou Jiang

Game Client Engineer at Tencent TiMi · AI for Science, scientific computing & game engineering

  • Currently building core gameplay and the UGC platform for DreamStar at Tencent TiMi T1 Studio.
  • Author of UnLuaNova, UEAbilityKit and Hexo-theme-Hybrid — open-source tooling for Unreal Engine and Hexo. Contributions are always welcome!
  • One thread runs through it all — I like making expensive engineering computation fast enough to live inside real products, whether that is a solver, an editor, or a gameplay system.
  • Always open to interesting collaborations and connecting with new friends — reach me via WeChat or Email.

About

I'm Jundou Jiang (often called Davids), a game client engineer at Tencent TiMi T1 Studio, working on core gameplay and the UGC platform of DreamStar.

Before games, I built core algorithms for a commercial CAE pre-processor — geometry editing, automatic mesh generation and mesh quality checking — and my graduate work applied deep learning to flow field prediction and mesh generation, inside the State Key Laboratory of Numerical Simulation for Engineering.

One thread runs through it all — I like making expensive, slow engineering computation fast enough to live inside real products, whether that is a solver, an editor, or a gameplay system. Lately that means Lua scripting and ability tooling for Unreal Engine, and smaller models that make researchers more effective.

Works ⌘

Tencent TiMi T1 Studio

Game Client Engineer

DreamStar (元梦之星)

Core gameplay development — skills, interactive objects, 3C and systems.

UGC Platform

Built the UGC platform from 0 to 1 — map data storage, map editing with AI-assisted generation, visual scripting / story / NPC, and WebUI.

Deterministic Physics Engine

Fixed-point physics engine R&D for deterministic gameplay simulation.

Commercial CAE Software

Core Algorithm Engineer

Longchi General Mesh Generator

Geometry editing, automatic structured / unstructured mesh generation and mesh quality checking — the backbone of a commercial CAE pre-processor.

CAD Kernel & HPC

CAD geometry kernel research and HPC cluster operation and maintenance.

Education ✦

Sichuan University

M.Eng. in Computer Technology

State Key Laboratory of Numerical Simulation for Engineering

Deep learning for computational fluid dynamics and mesh generation; participated in a national major engineering project.

Huazhong University of Science and Technology

B.Sc. in Biopharmacy

Analytical & Computational Pharmacy Research

Estrogen content analysis in complex food samples; molecular-docking study on the medicinal value of Swertia species.

Projects </>

More

UnLuaNova

Early refactor

A Lua scripting solution for Unreal Engine

Community continuation of Tencent/UnLua. Generates static binding tables for declared types to bypass the reflection hot path; ships Luau / Lua 5.5 backends; adds a CPU profiler written into Unreal Insights, a headless debug service, sandboxing and an infinite-loop watchdog.

C++LuaUnreal Engine

UEAbilityKit

M0–M4 landed

Data-driven ability editor built on UE5 and GAS

Abilities are authored on a timeline — one ability is one timeline plus a set of tracks (Montage / GameplayEffect / GameplayCue / collision / displacement / branching), and everything lands on GAS primitives at runtime. Assets export to text for Git, logic and presentation stay separated.

C++GASUnreal Engine

Hexo-theme-Hybrid

In use

Personal homepage + wiki notes theme for Hexo

A self-developed Hexo theme that fuses a personal homepage with a wiki-style knowledge base. A directory-tree engine turns hundreds of Markdown notes into a browsable tree with search, theme partitions, deep/light modes, KaTeX and Mermaid — the theme that powers this site.

HexoEJSTheme

TiniestGPT

Notes

A full-stack LLM written from scratch

Data, tokenizer, architecture, pre-training, post-training, inference system and agent applications — the whole LLM pipeline hand-written and turned into reproducible notes.

PythonLLMFrom scratch

Papers Ω

Patents ®

  • Airfoil flow field prediction method based on a Transformer decoder network
    Jundou Jiang, Yi Jiang, Liangzhong Chen, et al.
    CN202211469160.1 Granted
  • Method, apparatus, device and storage medium for changing the color of a virtual level
    Jundou Jiang, Yiqin Zhu, Yue Yang
    CN202311083008.4 Under examination
  • Image generation method, apparatus, device and storage medium
    Yue Yang, Jundou Jiang, Sibo Liu
    CN202311109510.8 Under examination

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