UE Project Git Pull&Build
使用UGit管理项目,设置定时任务每日自动唤醒计算机并执行该脚本。 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374@echo offsetlocal enabledelayedexpansionrem 获取脚本所在目录set "script_dir=%~dp0"rem 定义一个数组来存储所有仓库的相对路径set "repos[0]=XXXXX\"set "repos[1]=XXXXX\Plugins\"set "repos[2]=YYYYY\"set "repos[3]=XXXXX_common\"set "repos[4]=XXXXX\Content\Feature\ZZZZZ\"rem 初始化仓库计数器set...
Z Reference Link
MiscUE5 GameplayAbilitySystem https://rootjhon.github.io/posts/UE5-GameplayAbilitySystem/ 虚幻学习资料整理 https://zhuanlan.zhihu.com/p/452813815 UICoreEditor ExtensionPlatformAnimation高级运动系统 https://github.com/ShadowfallStudios/ALS-Community SoundsProfileUnLuaAINavMeshBehaviorTreeEnvironmentQueryGamePlayGame Ability SystemFramworkReplicationUE4的物理同步 https://zhuanlan.zhihu.com/p/618955126载具的物理同步 https://zhuanlan.zhihu.com/p/623356428 Asset&Pak&PatchRenderingPhysicsDebug